// shou.c

inherit NPC;

void create()
{
        set_name("瘦商人", ({ "shou shangren", "shou" }));
        set("gender", "男性");
        set("age", 43);
        set("long", "他瘦兮兮的，一脸穷苦相。\n");
        set("combat_exp", 2000);
        set_skill("dodge", 20);
        set_skill("unarmed", 20);
        set_temp("apply/attack",  10);
        set_temp("apply/defense", 10);
        set("shen_type", 0);
        setup();

        add_money("silver",3);
        carry_object(__DIR__"obj/magcloth")->wear();
}
